| SC2 New Units | |
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+40blivion Hinaoki Quartz-The Earth Djinn 666 8 posters |
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666 Mercury
Posts : 461 Reputation : 0 Join date : 2009-08-14 Age : 28 Location : In that explosion on my avatar.
| Subject: SC2 New Units Sun Aug 23, 2009 6:27 pm | |
| Do you like them? Do you hate them? Do you think they would be more useful than the unit they are replacing? Do you think they would suck so bad that a hooker sucks less cock than them?
Say what you think about certain units. | |
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Quartz-The Earth Djinn Mercury
Posts : 337 Reputation : 0 Join date : 2009-08-23 Age : 30 Location : The Realm Between
| Subject: Re: SC2 New Units Sun Aug 23, 2009 6:30 pm | |
| i just like the new graphics XD man i need anew computer ;-; | |
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666 Mercury
Posts : 461 Reputation : 0 Join date : 2009-08-14 Age : 28 Location : In that explosion on my avatar.
| Subject: Re: SC2 New Units Sun Aug 23, 2009 6:30 pm | |
| hay, I said about units, not graphics, lol. | |
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Hinaoki Mars
Posts : 556 Reputation : 0 Join date : 2009-08-14 Age : 27 Location : Lost between the shockwaves.
| Subject: Re: SC2 New Units Sun Aug 23, 2009 7:15 pm | |
| I think Blizzard should've added new units, not replaced those who were alreayd well there. It somehow unbalances the three races. | |
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Quartz-The Earth Djinn Mercury
Posts : 337 Reputation : 0 Join date : 2009-08-23 Age : 30 Location : The Realm Between
| Subject: Re: SC2 New Units Sun Aug 23, 2009 7:18 pm | |
| i like the new Abilities and units 4 protoss | |
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0blivion Mars
Posts : 762 Reputation : 0 Join date : 2009-08-14 Age : 30 Location : La Tuque, QC, Canada
| Subject: Re: SC2 New Units Sun Aug 23, 2009 7:21 pm | |
| I dislike the NightHawk somehow... | |
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Quartz-The Earth Djinn Mercury
Posts : 337 Reputation : 0 Join date : 2009-08-23 Age : 30 Location : The Realm Between
| Subject: Re: SC2 New Units Sun Aug 23, 2009 7:29 pm | |
| i like the WArp IN ability and the Mother SHip =D | |
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power_of_ghost Mars
Posts : 648 Reputation : 1 Join date : 2009-08-16 Age : 32
| Subject: Re: SC2 New Units Mon Aug 24, 2009 12:17 pm | |
| Yeah the mothership almost seems like a hero unit. | |
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0blivion Mars
Posts : 762 Reputation : 0 Join date : 2009-08-14 Age : 30 Location : La Tuque, QC, Canada
| Subject: Re: SC2 New Units Mon Aug 24, 2009 1:19 pm | |
| I dislike the mother ship... Its a bit too strong... | |
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Hinaoki Mars
Posts : 556 Reputation : 0 Join date : 2009-08-14 Age : 27 Location : Lost between the shockwaves.
| Subject: Re: SC2 New Units Mon Aug 24, 2009 1:25 pm | |
| It's the Arbiter's replacement, and finally somebody agrees with me. | |
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power_of_ghost Mars
Posts : 648 Reputation : 1 Join date : 2009-08-16 Age : 32
| Subject: Re: SC2 New Units Mon Aug 24, 2009 1:28 pm | |
| Any good news about terraN? | |
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cowsmacker Mercury
Posts : 317 Reputation : 0 Join date : 2009-08-18 Age : 29 Location : Indiana
| Subject: Re: SC2 New Units Mon Aug 24, 2009 5:02 pm | |
| the thor seems prety balanced. expensive, strong vs any ground unit but cannot attack air. the mothership will probily cost a shiten amount of money so it will be balanced maybe. | |
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666 Mercury
Posts : 461 Reputation : 0 Join date : 2009-08-14 Age : 28 Location : In that explosion on my avatar.
| Subject: Re: SC2 New Units Mon Aug 24, 2009 5:04 pm | |
| The Thor can very much attack air, it replaces the Goliath as the land anti-air battery. | |
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bestdragon3 Venus
Posts : 1116 Reputation : 1 Join date : 2009-08-22 Age : 30
| Subject: Re: SC2 New Units Mon Aug 24, 2009 5:14 pm | |
| Personally I dislike the dark goon. Sure it's teleport ability is cool and all, but with what I've seen those guys are weak unlike their Dark Templar counterparts. | |
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Quartz-The Earth Djinn Mercury
Posts : 337 Reputation : 0 Join date : 2009-08-23 Age : 30 Location : The Realm Between
| Subject: Re: SC2 New Units Mon Aug 24, 2009 9:10 pm | |
| i love the new versions of DT OH! Bnet is asking what version to use on there site! but i think the poll closed... | |
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666 Mercury
Posts : 461 Reputation : 0 Join date : 2009-08-14 Age : 28 Location : In that explosion on my avatar.
| Subject: Re: SC2 New Units Tue Aug 25, 2009 4:00 pm | |
| They are using randomized versions, you get a different type of the Dark Templar every time you build one | |
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Hinaoki Mars
Posts : 556 Reputation : 0 Join date : 2009-08-14 Age : 27 Location : Lost between the shockwaves.
| Subject: Re: SC2 New Units Tue Aug 25, 2009 4:11 pm | |
| Then you pay the same amount for different things? >_< | |
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666 Mercury
Posts : 461 Reputation : 0 Join date : 2009-08-14 Age : 28 Location : In that explosion on my avatar.
| Subject: Re: SC2 New Units Tue Aug 25, 2009 4:26 pm | |
| they basically have the exact same stats, I guess it's just so the dark templar can have variety | |
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bestdragon3 Venus
Posts : 1116 Reputation : 1 Join date : 2009-08-22 Age : 30
| Subject: Re: SC2 New Units Tue Aug 25, 2009 4:28 pm | |
| That sounds a bit strange and would be very annoying. For exapmle if you needed a specific one for a strategy but you needed it right at that moment, you'd only have certain chances (depending on how many variations) to get it right! That's just annoying... | |
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I.Spit.On.Joo Asshole
Posts : 108 Reputation : 0 Join date : 2009-08-23
| Subject: Re: SC2 New Units Mon Aug 31, 2009 8:10 pm | |
| If they have the same stats, same size and different looks, i doubt that would be a problem. | |
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bestdragon3 Venus
Posts : 1116 Reputation : 1 Join date : 2009-08-22 Age : 30
| Subject: Re: SC2 New Units Mon Aug 31, 2009 9:42 pm | |
| Well if it was just looks then I'm fine with that^^ | |
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| SC2 New Units | |
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