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 SC2 New Units

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PostSubject: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 6:27 pm

Do you like them? Do you hate them? Do you think they would be more useful than the unit they are replacing? Do you think they would suck so bad that a hooker sucks less cock than them?


Say what you think about certain units.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 6:30 pm

i just like the new graphics XD man i need anew computer ;-;
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 6:30 pm

hay, I said about units, not graphics, lol.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 7:15 pm

I think Blizzard should've added new units, not replaced those who were alreayd well there. It somehow unbalances the three races.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 7:18 pm

i like the new Abilities and units 4 protoss
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 7:21 pm

I dislike the NightHawk somehow...
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeSun Aug 23, 2009 7:29 pm

i like the WArp IN ability and the Mother SHip =D
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 12:17 pm

Yeah the mothership almost seems like a hero unit.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 1:19 pm

I dislike the mother ship... Its a bit too strong...
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 1:25 pm

It's the Arbiter's replacement, and finally somebody agrees with me.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 1:28 pm

Any good news about terraN?
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 5:02 pm

the thor seems prety balanced. expensive, strong vs any ground unit but cannot attack air. the mothership will probily cost a shiten amount of money so it will be balanced maybe.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 5:04 pm

The Thor can very much attack air, it replaces the Goliath as the land anti-air battery.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 5:14 pm

Personally I dislike the dark goon. Sure it's teleport ability is cool and all, but with what I've seen those guys are weak unlike their Dark Templar counterparts.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 24, 2009 9:10 pm

i love the new versions of DT OH! Bnet is asking what version to use on there site! but i think the poll closed...
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeTue Aug 25, 2009 4:00 pm

They are using randomized versions, you get a different type of the Dark Templar every time you build one
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeTue Aug 25, 2009 4:11 pm

Then you pay the same amount for different things? >_<
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeTue Aug 25, 2009 4:26 pm

they basically have the exact same stats, I guess it's just so the dark templar can have variety
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeTue Aug 25, 2009 4:28 pm

That sounds a bit strange and would be very annoying. For exapmle if you needed a specific one for a strategy but you needed it right at that moment, you'd only have certain chances (depending on how many variations) to get it right! That's just annoying...
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 31, 2009 8:10 pm

If they have the same stats, same size and different looks, i doubt that would be a problem.
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PostSubject: Re: SC2 New Units   SC2 New Units I_icon_minitimeMon Aug 31, 2009 9:42 pm

Well if it was just looks then I'm fine with that^^
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